May
19
2008
The word Nnooo describes not only how I feel about this official competition, but the name of the company that is providing it.
Nnooo, the company responsible for the release of the WiiWare game PoP has pitched the idea of a Pokémon MMORPG. This would be a great leap in the progress to create a Pokémon MMO, but would however be detrimental to the fan community that has been working on creating one.
This is where the problem comes, we fully support the idea of an official MMORPG, but will it be what we want? Will it support the things we want, and will Nintendo even approve and license it?
Another interesting thought that has come up is, would Nnooo be interested in joining the Pokémon Net Consortium? The group of developers from Pokémon: Den of Ages, PoKéQuesT, PokéGlobal, and some other top Pokémon MMOs who are working together to provide interactivity and portability between the different games.
What would they gain? What would they loose? It would certainly provide more backing from the fan-community for them to have roots with the fans involving ideas and maybe even data portability. I do wonder where this will go.
Comments | tags: Affiliates, collaboration, community, competition, DataPortability, General, nintendo, Nnooo, official, updates | posted in Game, General
May
18
2008
So, I have a couple of questions about what to do with PoKéQuesT. You see, I’m only now learning Java, and am nowhere near C++ yet. So, it is unlikely that I will be able to give you a full, working, lovely program anytime soon. So, because of that, we have three options. Please comment, anonymously or with a name, which one you would prefer.
- I can continue slowly working on the website, learn programming languages, and wait for a new programmer to join the team [Slowest Option],
- I can work on coding a MUD (Multi-User Dungeon)-like system which will be text-based but will pave way for a 2D or 3D program later down the line, or
- I can start work on a browser-based AJAX-game while setting up the backend, paving way for a future game.
Two or Three is what I’m sure that you will probably choose. I’ve already created some work with #3 (In school, when I couldn’t work on PoKéQuesT) and came up with an interesting Pacman-like game that showed the basics of what I had been programming.
Comments | tags: changes, client, community, delays, General, gtaero, navarr, plasmafox, q and a, site, staff, updates, web 2.0, website | posted in Game, General