May 19 2008

Official Competition, Nnooo

The word Nnooo describes not only how I feel about this official competition, but the name of the company that is providing it.

Nnooo, the company responsible for the release of the WiiWare game PoP has pitched the idea of a Pokémon MMORPG.  This would be a great leap in the progress to create a Pokémon MMO, but would however be detrimental to the fan community that has been working on creating one.

This is where the problem comes, we fully support the idea of an official MMORPG, but will it be what we want?  Will it support the things we want, and will Nintendo even approve and license it?

Another interesting thought that has come up is, would Nnooo be interested in joining the Pokémon Net Consortium?  The group of developers from Pokémon: Den of Ages, PoKéQuesT, PokéGlobal, and some other top Pokémon MMOs who are working together to provide interactivity and portability between the different games.

What would they gain?  What would they loose?  It would certainly provide more backing from the fan-community for them to have roots with the fans involving ideas and maybe even data portability.  I do wonder where this will go.


Feb 20 2008

Step 1 Complete: OpenID

The first step for enabling DataPortability concepts is finally complete.  That’s correct, PoKéQuesT will now officially support OpenID.

This goes for both logging in, and registering.  (That is also correct, we support the OpenID SReg Namespace)

What does this mean?  Well, if you have an OpenID provider that supports SReg, you can register on our website with most, if not all, of your settings perfectly in-tact.  (Amazing, no?)

However, if you don’t, you can still register using an OpenID, allowing you to login with only a URL or Screen Name.

The next hard part will be for the importation of an FOAF file (because it’s XML and I’m not yet proficient enough with code to parse an XML file).  However, we will get there eventually.

Just making sure to keep everyone up to date on how things are going.


Feb 19 2008

Announcing the Support of DataPortability Standards

Its been mentioned on the news and across the Internet, but for most people, it doesn’t mean too much.  However, we are going to include DataPortability standards on the PoKéQuesT website.  We’re sorry, but you are NOT going to be able to sign in to the game using an OpenID.

Now, what does this mean for you?

Well, for one (to make it simple for most of our end users).  If you already have an AOL, AIM, LiveJournal, WordPress, TypePad, Blogger, or some other type of account supporting OpenID, then you will be able to login without having to create another Username and Password.  Wonderful, isn’t it?

It also means, that if you are part of some service that allows you to export a FOAF file, then you will also be able to import any of your friends that are using our service already.

This also means that with any website that allows you to import an FOAF file, you will be able to import the friends you’ve made on PoKéQuesT into that service.  Giving you the ability to Synchronize your Friends List.  Cool, no?

And that’s just the start of it.  There will probably be a lot more as we continue development.