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	<title>PoKéQuesT &#187; proof of concept</title>
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		<title>Another Teaser Trailer</title>
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		<pubDate>Thu, 10 Sep 2009 09:09:57 +0000</pubDate>
		<dc:creator>Navarr</dc:creator>
				<category><![CDATA[Game]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[proof of concept]]></category>

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		<description><![CDATA[I had some spare time, so I sat down today and revised the way I was coding my maps.&#160; This new method allows for an infinite amount of maps both above and underneath the player, as well as animation.&#160; Right now, I haven’t even started coding the advanced animation techniques, but the final version will [...]]]></description>
			<content:encoded><![CDATA[<p>I had some spare time, so I sat down today and revised the way I was coding my maps.&#160; This new method allows for an infinite amount of maps both above and underneath the player, as well as animation.&#160; Right now, I haven’t even started coding the advanced animation techniques, but the final version will be able to provide crystal clear animations.</p>
<p>Here is another Proof of Concept video:</p>
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